![]() ![]() Visual-based manipulations made in Modeler areautomatically converted into numerals so that such manipulationscan be controlled with given motion parameters, making the modelfully configurable and interactive. Among those tools are Coordinate Editing which lets youcollectively manipulate texture assets on a curved mesh or on arotation axis. Once all texture assets are mapped with 2D polygons, use Modeler’spowerful editing tools to manipulate texture assets into desiredforms. Powerful Editing and Numerical Control ofMotions ![]() Manualmapping and manipulation of 2D polygons can be extremely tediousand time-consuming, but Modeler is equipped with powerfulefficiency tools including Magnetic Mapping and Dust Removal whichsubstantially speed up the mapping task. Each texture asset ismapped with editable 2D polygons specific to its shape. Live2D model is composed of texture assets. It consists of Modeler for 2Dmodeling tool and Animator for animating the model. Cubism Editor is a software tool that empowers creators to turnstatic 2D graphics into 2D models. ![]()
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